My Books

I write literary speculative books and interactive fiction that explore what narrative can do when we stop treating it as a formula to follow. Some of these works have won awards. All of them experiment with structure, reader agency, and literary form, and ask the same question: what else can a story be?

Below is a curated selection from my published work.


Books

These are complete, published works of literary speculative fiction. They can be read traditionally, but each pushes at the edge of form in its own way.

Dance With Me belongs to my Tales of the Bookshelves sequence. It is a psychological fairy tale about emotional abuse, told through the allegory of a ceramic ballerina enchanted through elven magic. The narrative incorporates strike-through text as part of its structure—a visible tension between what is said and what is silenced by depression. Though dark in theme, it is written as ‘clean fantasy’: nothing explicit, everything implied.

The Genesis of Change and the Omens of War form part of Records of The Orders—a work of weird literature that blends philosophical fantasy, psychological horror, political intrigue, and a military setting with non-Lovecraftian eldritch intellects. The series examines identity, memory, and moral ambiguity through formally distinct designs.

Critical Response

On The Genesis of Change: “Refreshingly unique and thought provoking. The tone is highly intellectual and abstract, arranging and dissecting concepts of belief, creation and personhood. Elliot […] works delicately to explore the relationship between past, present and future selves that simultaneously exist, collecting these variations under a “perennial attitude” that constitutes the essence of the alchemist.” — Sarah K. Balstrup, SPFBO semi-finalist, author of The Way of Unity ⭐⭐⭐⭐⭐

On Dance With Me: “It’s tragic yet hopeful, challenging yet comforting, but most of all, it’s an allegorical masterpiece that danced with my emotions in ways I could never have prepared for.” — Grimdark Magazine ⭐⭐⭐⭐

On The Omens of War: “This book is unlike anything I've ever read or expected to ever read” — Early reader, on Goodreads ⭐⭐⭐⭐

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Interactive Fiction

These works, among many others, are not visual novels, romance routes, or game-adjacent experiments. They are text-based literary fictions that use the only native mechanic available—reader choice—as a structural instrument rather than a novelty.

For example, one piece (Reflections) alters itself on rereading once it “knows” it has been completed; what it alters depends on the choices previously taken. Another (Restorers, not pictured) remove previously available options to mirror a character’s diminishing agency, while Dance With Me (in its original interactive form) use ‘vanishing’ options to demonstrate the character’s lack of agency. In one piece (Means of Egress), the reader is ‘expelled’ from the story as part of a storytelling that relies on breaking the fourth wall.

The experimentation is also linguistic and ergodic. A dual-narrator structure (Means of Egress, also Reflections) allows two voices to speak, though the reader directs only one. In multi-perspective works (such as Static Signal, Living Legacy), choices made in one point of view materially affect another. In Restorers, a robot losing autonomy shifts progressively into the passive voice, while in Our Own Rhythm, an animated doll moves from first to third person when she is controlled by others.

Across these pieces, the central concern is agency: how it is granted, restricted, simulated, or withdrawn—and what that does to immersion, responsibility, and complicity.

If you’re interested in reading them, you can access them through Unearthed Stories—a free mobile app for Android and iPhone/iPad. Most stories are free to read, although some are like an ebook: purchase one and read as many times as you want.

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